HeroWarez.org » Articles for 08.02.2013
UsingSolidWorks - A selection of video tutorials on effective work in SolidWorks [2010-2012, ENG]
UsingSolidWorks - A selection of video tutorials on effective work in SolidWorks [2010-2012, ENG] |8.12 GB


Description: Our good friend, world record-breaking, seafaring and slightly beady-eyed Canuck, Ben Eadie is at it again. You might know him from an encounter at a SolidWorks event or from his multiple online presence at SolidMentor, SolidJott and MechanicalMashup.
The latest of his offerings for the info-hungry SolidWorks user has just launched. Give a warm welcome to ... UsingSolidWorks.com. Basically, it's a site for learning SolidWorks through video tutorials. Very handy, if in fact you are using SolidWorks. Here are the dets!
The Swimming Garden Of Phantasia (2012) 1080p BluRay 3D H-SBS x264-CHD3D
The Swimming Garden Of Phantasia (2012) 1080p BluRay 3D H-SBS x264-CHD3D
English | 00:46:38 | H264 | 1920x1080 | 24.00fps 129995 Kbps | DTS 1510 Kbps 48.0khz | 4.23 GiB
Genre: Documentary

The Swimming Gardens of Phantasia take you on the journey to the end of the world to a fantastic place. One time every year the rain transform the entire landscape into a world of water. The plants and trees set out to live with the flood water. These trees and plants that can live on and under the water, and there are beautiful water-birds as well as the unique pink river dolphins. Enjoy the journey to The Swimming Gardens of Phantasia, shot in full stereoscopic 3D.
Microcat Ford Europe 10.2012
Microcat Ford Europe 10.2012 | 7.81 GB

Electronic parts catalog for Ford European assembly. Provides information on passenger and light commercial vehicles. Completely reworked the distribution, simply run setup.exe and specify the installation path. Tablets are not required. Whereas previously there were previous versions MICROCAT Ford, do not forget to remove them before installing, otherwise you may experience problems with the definition of the current directory with a database (the program at startup through all logical drives (except for Z:) and look for a folder FEU_DATA, as well as zero-length file in mc1234 root directory).
The Cave v1.0 (update 1) (2013/Multi2/Lossless Repack by RG Origami)


The Cave v1.0 (update 1) (2013/Multi2/Lossless Repack by RG Origami)
2013 | PC | Developer: Double Fine Productions | Publisher: SEGA | Language & Language voice Russian/English | 927MB
Genre: Arcade / Adventure / Platforer

The Cave - a new adventure game from the author of Monkey Island and Maniac Mansion, Ron Gilbert, released by Double Fine Productions, famous games Psychonauts and Brutal Legend. Assemble your own team of seven adventurers inevitably, each of which has its own character and history.
Mainroom Warehouse Mainroom Club Nights Vol.4 For Sylenth1 - DISCOVER

Mainroom Warehouse Mainroom Club Nights Vol.4 For Sylenth1 - DISCOVER | 50MB

'Mainroom Club Nights Vol 4 For Sylenth' features 65 fresh patches to fill up your Sylenth1 VSTi. Mainroom Warehouse are back with a vengeance! If you're in to Swedish, Dutch, Electro, House and Progressive genres, this is the pack for you.

These patches will melt into the genres mentioned above, and more.
Digital-Tutors – Introduction to ZBrush 3
Digital-Tutors – Introduction to ZBrush 3
Run Time: 4h 4m | Author: Kyle Green | Required Software: ZBrush 3 | 403.15 MB


Easily get started with ZBrush 3. Learn time-saving modeling, sculpting, and painting techniques and tools that are used throughout the Film and Games industries. Contains over 4 hours of project-based training. Great for artists learning ZBrush. Popular highlights include: Fast Creation with Rapid Start Interface; Overview of 2.5D and ZBrush Pixols; Sculpting with Imported 3D Geometry; Subtools for Multiple 3D Meshes; Sculpting Workflow Overview; Adding Detail with Alpha Brushes; Creating Custom Alphas; Precision Sculpting with Stencils; Freeform Selections with Lasso Tool; Topological Masking; Reposing 3D Meshes with Transpose; Photographic-based Materials with Matcap; Building Meshes with ZSpheres; Adding New Details with Mesh Extraction; Refining Details with 3D Layers.
Articulate Storyline 2.1212.1412 incl. patch-MPT

Articulate Storyline 2.1212.1412 incl. patch-MPT | 213 MB

Create polished interactive courses with Articulate Storyline, the only e-learning authoring software that grows with you. It's simple enough for beginners, powerful enough for experts.
PTC Creo 2.0 M040 + HelpCenter Multilanguage (x86/x64)

PTC Creo 2.0 M040 + HelpCenter Multilanguage (x86/x64) | 6.77 GB

Creo, PTC’s new family of design software, helps companies address their most pressing product development challenges to enable them to rapidly innovate and compete more effectively in the marketplace. Today’s organizations are struggling with global engineering teams and processes, efficiently incorporating corporate acquisitions and working with a multitude of customers and suppliers. In addition, the chronic problems with 3D CAD technologies- usability, interoperability, technology lock-in and assembly management- make these challenges even harder to overcome.
Digital Tutors : Creative Development: Concepting a Cyborg in ZBrush
Digital-Tutors – Creative Development: Concepting a Cyborg in ZBrush
Run Time: 6h 52m | Release Date: February 4, 2013 | Author: Daniele Angelozzi | 4.81 GB
Required Software: ZBrush 4R4, Photoshop 5.5, UVLayout 2.06


Throughout this series of ZBrush tutorials, we will explore different techniques to create stunning concept art.

We’ll go through the creation of a cyborg character using the powerful features of ZBrush and Photoshop, and you’ll learn how you can start using the techniques and workflows in your own projects.
Digital Tutors – Animation Polishing Techniques in 3ds Max
Digital-Tutors – Animation Polishing Techniques in 3ds Max
Run Time: 1h | Release Date: February 4, 2013 | Author: Delano Athias | 533.55 MB
Required Software: Autodesk 3ds Max 2013


In this set of 3ds Max tutorials, we will learn techniques for polishing animations in 3ds Max. The goal of this training is to provide you with tips and workflows that will help you to maintain control over your character’s performance with time-saving techniques. We’ll start with a very basic blocking pass already in place, and work our way to a final, animated piece, learning everything from smart blocking and pose solidification workflows, to learning how one can transition to their polishing pass in a very clean and manageable way.